Gridshot Guide

What Is a Good Gridshot Score?

How the score is worked out, what a hit and a miss are each worth, and what the ranked board says a good score is. Figures as of September 26, 2026.

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The short answer

It depends which Gridshot you mean, because three different numbers go by that name. On the AimBetween ranked board, where every round runs identical settings, the ten best players this September score between 50.1 and 69.4. Across the 91 players who have set a ranked score so far, the middle player's best is 40.9, and 54.0 gets you into the top tenth. Casual rounds and Aimlabs' own Gridshot follow different rules, so their numbers do not compare with these.

Where you standRanked best score
Top 10%54.0 and up
Top 25%46.8 and up
Middle (median)40.9
Bottom 25%below 34.9
Best so far69.4

Across the same players, the median is 47 hits and 88.3% accuracy.

Ranked seasons run by calendar month and keep one best score per player, so these are best rounds, not typical ones. Your own average will sit some way below your best.

How the score is worked out

Your Gridshot score is your hits multiplied by your accuracy. Sixty hits at 90% accuracy scores 54.0. Accuracy is hits divided by shots, so the score is really hits squared divided by shots, and that makes speed and precision count equally: a tenth more hits and a tenth more accuracy (90% to 99%) each raise the score by a tenth.

Four rounds from this September's ranked top ten show it:

RankHitsAccuracyScore
36396.9%61.1
56683.5%55.1
86678.6%51.9
105296.3%50.1

The fifth-placed player hit three more targets than the third and still finished about six points behind, with accuracy 13 points lower. The eighth-placed round had 66 hits and scored less than two points more than the tenth, which managed 14 fewer.

What a hit and a miss are worth

At 90% accuracy, one more hit adds about 1.0 point to your score and one more miss takes about 0.8 away. A miss costs nearly as much as a hit earns, though not quite, and that small gap answers a practical question: is a shot you are unsure of worth taking?

It is, whenever it would land more than about half as often as your normal shots do. At 90% accuracy the break-even is 45%. At 80% it is 40%, and at 95% it is 47%.

That cuts both ways. Clicking while the crosshair is still travelling between targets, hoping it passes over one, usually falls below the line and costs points. Waiting until you are certain costs points as well, because many of the shots you hold back would have landed, and each of those was worth taking.

Why casual scores do not compare

Casual rounds let you change the round length, the target size and how many targets are on screen. Each of those moves the score by itself: a longer round gives you more time to hit things, bigger targets are easier to hit, and more targets mean less travel between them. Ranked rounds pin all three to the defaults (30 seconds, standard size, three targets), so a ranked score means the same thing for everyone who has one.

The gap is large. The casual board's best round logged 244 hits, and the ranked record this September is 75. Treat a casual score as a record of your own practice, and use ranked when you want a number to compare.

Why Aimlabs scores do not translate

Aimlabs has its own Gridshot task and scores it on a points system, and guides to it discuss scores in the tens of thousands. The two share a name and an idea, three targets and constant switching, but not a scale, and no formula turns one number into the other. The AimBetween and Aim Lab comparison covers the wider differences between the two trainers.

How to raise your score

Because hits and accuracy count equally, work on whichever one is further behind.

  • Check your accuracy first.The median ranked player sits at 88.3%, and seven of the ten best this September finished above 90%. If you are well below that, misses are probably costing you more than speed is, and the fix is committing to a target before you click rather than clicking faster.
  • Then push your pace.The top ten hit between 52 and 75 targets in 30 seconds, roughly 1.7 to 2.5 a second. Once your accuracy holds up, every extra hit per round shows up in the score.
  • Learn the order.Which target you take next matters more than how fast you move to it. The Gridshot mode page covers target order and rhythm, and target switching explains the skill underneath.
  • Measure in ranked.Casual is for experiments. Two or three ranked rounds at the end of a session give you a number that means the same thing every time.

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Gridshot score FAQ

What is a good Gridshot score?

On the AimBetween ranked board, the ten best players in September 2026 scored between 50.1 and 69.4. Across all 91 ranked players, the median best is 40.9, 46.8 reaches the top quarter and 54.0 the top tenth. Casual scores and Aimlabs scores follow different rules and do not compare with these.

How is the Gridshot score calculated?

Hits multiplied by accuracy. Sixty hits at 90% accuracy scores 54.0. Accuracy is hits divided by shots, so speed and precision count equally.

Why is my casual Gridshot score higher than my ranked score?

Casual rounds let you change the round length, target size and target count, and each of those moves the score. Ranked rounds pin them to the defaults: 30 seconds, standard size, three targets.

Can I compare my Gridshot score with Aimlabs?

No. Aimlabs scores its own Gridshot task on a points system that runs into the tens of thousands, so there is no conversion between a score there and a score here.