How the conversion works

Overwatch 2 turns you 0.0066° per mouse count at sens 1; Valorant turns 0.07°. To keep the same physical movement, the sens scales by the ratio of those yaws: 0.0066 ÷ 0.07 = 0.0943. Your DPI stays out of it as long as it's the same in both games.

view rotation after 500 mouse counts, at sens 1

Overwatch 2 uses one of the fastest scales (yaw 0.0066), which is why its numbers look so much larger — an Overwatch 5.0 is far tamer than a CS2 5.0. CoD and Warzone share the same scale.

Assumes the same DPI in both games; the number that actually transfers is the physical distance (cm/360). Most pros land between 25 and 55 cm.

Quick reference (at 800 DPI)

Overwatch 2 sensValorant senscm/360
2.120.20081.7 cm
3.710.35046.7 cm
5.300.50032.7 cm
7.420.70023.3 cm
10.600.99916.3 cm

A converted number is a starting point; your hands confirm it. Run a couple of free rounds and feel whether the distance is right.

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More conversions

All conversions live on the sensitivity converter. For finding a sens from scratch rather than porting one, read How to Find Your Ideal Mouse Sensitivity.