How the conversion works
Overwatch 2 turns you 0.0066° per mouse count at sens 1; Valorant turns 0.07°. To keep the same physical movement, the sens scales by the ratio of those yaws: 0.0066 ÷ 0.07 = 0.0943. Your DPI stays out of it as long as it's the same in both games.
Overwatch 2 uses one of the fastest scales (yaw 0.0066), which is why its numbers look so much larger: an Overwatch 5.0 is far tamer than a CS2 5.0. CoD and Warzone share the same scale.
Assumes the same DPI in both games; the number that transfers between games is the physical distance (cm/360). Most pros land between 25 and 55 cm.
Quick reference (at 800 DPI)
| Overwatch 2 sens | Valorant sens | cm/360 |
|---|---|---|
| 2.12 | 0.200 | 81.7 cm |
| 3.71 | 0.350 | 46.7 cm |
| 5.30 | 0.500 | 32.7 cm |
| 7.42 | 0.700 | 23.3 cm |
| 10.60 | 0.999 | 16.3 cm |
What changes between Overwatch 2 and Valorant
Overwatch 2 runs a 1 to 100 slider with two decimals and no config file. Scoped heroes (Widowmaker, Ashe, Ana) use Relative Aim Sensitivity While Zoomed, a percentage of hipfire. Pros mostly sit between 4 and 7 at 800 DPI.
Valorant's hipfire value is Sensitivity: Aim, kept to three decimals. Scopes are governed by the Scoped Sensitivity Multiplier (default 1.0), which scales off hipfire. Pros mostly sit between 0.25 and 0.45 at 800 DPI.
Divide by roughly 10.6. Overwatch's 1 to 100 scale hides how fast some players run: a 6.0 at 800 DPI is 28.9 cm/360, mid-pack for Valorant, but a 10 is 17.3 cm, which is fast for tap-fire duels. If the converted number feels twitchy, lower it a step and confirm with a few flick rounds.
Questions
How do I convert Overwatch 2 sensitivity to Valorant?
Multiply your Overwatch 2 sens by 0.0943 (the ratio of the games' yaw values, 0.0066 / 0.07). At the same DPI this keeps your physical mouse movement identical: 5.3 in Overwatch 2 becomes 0.500 in Valorant.
Does my Overwatch 2 scoped or ADS sensitivity carry over to Valorant?
Not by itself. In Overwatch 2, scoped heroes use Relative Aim Sensitivity While Zoomed, a percentage of hipfire. In Valorant, scopes use the Scoped Sensitivity Multiplier, a factor applied to your hipfire sens (default 1.0). Convert hipfire with the multiplier above, then set Valorant's scoped value so it matches how you have Overwatch 2 set up.
Do I need the same DPI in both games?
The simple multiplier assumes the same DPI. If you change DPI too, use the full formula: target sens = (source DPI × source sens × source yaw) ÷ (target DPI × target yaw). The converter above handles this automatically.
A converted number is a starting point; your hands confirm it. Run a couple of free rounds and feel whether the distance is right.
Test It Free in the TrainerMore conversions
All conversions live on the sensitivity converter. For finding a sens from scratch rather than porting one, read How to Find Your Ideal Mouse Sensitivity.