How the conversion works
CS2 turns you 0.022° per mouse count at sens 1; Overwatch 2 turns 0.0066°. To keep the same physical movement, the sens scales by the ratio of those yaws: 0.022 ÷ 0.0066 = 3.3333. Your DPI stays out of it as long as it's the same in both games.
Overwatch 2 uses one of the fastest scales (yaw 0.0066), which is why its numbers look so much larger — an Overwatch 5.0 is far tamer than a CS2 5.0. CoD and Warzone share the same scale.
Assumes the same DPI in both games; the number that actually transfers is the physical distance (cm/360). Most pros land between 25 and 55 cm.
Quick reference (at 800 DPI)
| CS2 sens | Overwatch 2 sens | cm/360 |
|---|---|---|
| 0.64 | 2.13 | 81.2 cm |
| 1.12 | 3.73 | 46.4 cm |
| 1.60 | 5.33 | 32.5 cm |
| 2.24 | 7.47 | 23.2 cm |
| 3.20 | 10.67 | 16.2 cm |
A converted number is a starting point; your hands confirm it. Run a couple of free rounds and feel whether the distance is right.
Test It in the Trainer — FreeMore conversions
All conversions live on the sensitivity converter. For finding a sens from scratch rather than porting one, read How to Find Your Ideal Mouse Sensitivity.